One of the most important choices for building a character in is race. While race doesn't affect players in the way it does in traditional and stat bonuses aren't predetermined, it can affect certain scenarios and interactions. Especially in the first act of the game, players will often find that their chosen race will determine many NPCs' first impression of them, and all the races have exclusive dialogue unique to them.
The drow are a subspecies of elves, but considered their own race in the character creator. They originate from the Underdark, and are notorious for their ruthlessness and brutal upbringing — drow can even be considered much crueler than gith, and players can witness firsthand the ferocious nature of gith society early in Act 1. Though many players may be hesitant to play a drow character due to their perceived nature or Underdark origins,the drow are actually one of the most fun races to play.
In conversation with goblins, playing a drow character will often quickly result in the best outcome and shield players from having to make major persuasion or intimidation checks. In drow societies, goblins, ogres, hobgoblins, and other creatures of similar nature act as servants towards them, meaning that goblins tend to see drow as their superiors — especially female drow, since they are also heavily matriarchal.When players encounter the goblin camp or blighted village, having a drow in their party — or someone disguised as one — is essentially a free pass through these areas.
It's not news to anyone that the drow receive some of the most hate based on their race in — many do not feel inclined to trust them due to their violent reputation. However, it is not particularly hard to bypass first impressions, and players don't necessarily have to play as an evil-aligned drow. In general, it appears that the negative implications of playing a drow aren't very prevalent, meaningplayers can enjoy the race bonuses and a horde of adoring goblins at the same time
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