For free-to-play hero battle games, regardless of the specific gameplay and platform, the topic of skins and outfits are integral. Skins give players a way to make their characters stand out from those of others, and of course they serve as a good monetization opportunity for developers. As long as the price, quantity, and acquisition method are reasonable, most players are willing to celebrate them.
As a super hero team-based PvP shooter in the Marvel universe, adding a skin system to Marvel Rivals may be one of the most no-brainer things to do.
These heroes, who were created years if not decades ago, have seen many evolutions and transformations since their debuts in their original comics, with some even having completely different identities in different universes. Adjusting their costumes to match these changes is a very important part of bringing these characters to life.
In Marvel Rivals specifically, the production team worked closely with Marvel Games to modify and create an expansive background story and world that suited the game's team-based PvP gameplay. The "Imperial Protocol" series of original skins are the embodiment of these efforts and will be launched in early December 2024 in conjunction with the game's first season, S0.
IGN was recently invited to interview Jinghua, the lead narrative designer of Marvel Rivals. We asked her to introduce some of the upcoming skins and their backgrounds, and also got an idea of how Marvel Rivals plans to take skins beyond just commercial items, making them more intrinsically linked with the game's content and experiences.
IGN: First, could you introduce the background of the "Imperial Protocol" skin series? Are they related to original Marvel comics, or the story and world of Marvel Rivals?
Jinghua: One of our planned types of skins is seasonal story skins, which are designed for the main characters of the season's story and based on its theme.
The "Imperial Protocol" series of skins are our seasonal story skins for