Blizzard has announced that due to overwhelming feedback the Ret Paladin PvP nerfs are going live tonight!
Update: Due to overwhelming feedback, the Retribution Paladin changes in the above notes are going to be pushed live tonight. PLAYER VERSUS PLAYERPALADINCrusader’s Reprieve healing reduced by 50% in PvP combat. Protection Judgment of Light healing reduced by 35% for Protection Paladins in PvP Combat.RetributionDevelopers’ notes: Retribution Paladins have been heavily overperforming in PvP with their recent 10.0.7 changes. We’re primarily targeting their burst damage, passive survivability, and PvP talents that we feel are contributing too much overall damage. Judgment of Light healing reduced by 35% for Retribution Paladins in PvP combat.
Inquisitor’s Ire effectiveness reduced by 40% in PvP combat. Fading Light effectiveness reduced by 75% for Retribution Paladins in PvP combat. Justicar’s Vengeance now deals 15% additional damage to stunned targets in PvP combat.
Justicar’s Vengeance healing reduced by 50% in PvP combat. Blessing of Dawn effectiveness reduced by 25% for Retribution Paladins in PvP combat. Divine Arbiter direct damage reduced by 25% in PvP combat.
Vanguard of Justice effectiveness reduced by 25% in PvP combat. Empyrean Legacy increases the damage of Divine Storm by 15% in PvP combat (was 25%). Luminescence (PvP Talent) now increases damage and healing by 2% (was 4%).
Lawbringer (PvP Talent) now deals 2% of maximum health (was 4%). Fixed an issue that caused Avenging Wrath’s 75% PvP multiplier to not function for Retribution Paladins. .
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