Baldur’s Gate 3 has been a massive success for Larian Studios, but it hasn’t provided any sales figures following its exit from early access (having sold over 2.5 million during the period). However, Michael Douse, director of publishing, revealed that the acclaimed RPG went “way over ten” million players in a “very short space of time.”
Douse mentioned this in a thread about community moderation and communication following issues with mods. Official mod support is in the works for Baldur’s Gate 3, but there have been problems with patches and hotfixes breaking mods, resulting in issues for mod authors. Cromwell encouraged fans not to “get angry at mod authors, support teams, community or developers.
“Our focus is to patch the game while working on future mod support. I understand why it’s frustrating, so what we all need to do is focus on that future.” Mod support is planned for release later this year, with cross-platform support. Larian has a system in place, but it requires more work and testing. Until then, it will continue releasing patches and fixing issues.
Baldur’s Gate 3 is available for Xbox Series X/S, PS5 and PC. Check out our reviews for the PC and PS5 versions here and here.
We’ll be talking in depth about what our mod support will look like soon. Been working on it since launch. As always, we’ll discuss it in our way with our community. Threats & toxicity against our devs & community teams will only harm the conversation. Please stop that.
— Very AFK (@Cromwelp) <a href=«https://twitter.com/Cromwelp/status/1761873822314098738?ref_src=» https:>February 25, 2024
This is a game that went from ~2 mil players to way over 10 in a very short space of time, so it’s natural the conversation becomes muddier and complex. But in order to maintain the same level of dialogue, we need people to understand that these conversations take time.
— Very AFK (@Cromwelp) <a href=«https://twitter.com/Cromwelp/status/1761874915752325387?ref_src=» https:>February 25, 2024
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