Around a month ago, Larian's Michael Douse revealed that Baldur's Gate 3 had sold 'way over' 10 million units. In a new interview with Gamespot from GDC 2024, Larian CEO Swen Vincke provided an updated sales figure by comparing the studio's latest game from the previous one, Divinity: Original Sin 2.
It's almost double D:OS 2 now, so it's really doing really, really well.
As pointed out on ResetEra by user Son of Sparda, last time we heard, the most recent installment in the Divinity franchise had sold 7.5 million units. As such, it is reasonable to assume Baldur's Gate 3 may be around 15 million units at this point, which is an amazing feat in a little more than half a year. The game could perhaps get even bigger if it ever came to Nintendo Switch and iPad like Divinity: Original Sin 2 did eventually.
Despite the incredible commercial success and equally astounding critical success that showered Larian with all kinds of awards, Swen Vincke dropped a bomb at the end of his GDC 2024 Baldur's Gate 3 talk when he announced there wouldn't be a DLC, a sequel, or indeed another D&D-based game in partnership with Wizards of the Coast.
In the Gamespot interview, Larian's founder explained a bit more the thought process behind this decision:
When it came to Baldur's Gate 3, everybody was telling us 'you got to make DLC and really you should be starting on a sequel, this is so successful and made so much money'. For a while, I was actually like, yeah, that's what we should be doing, we should change our plans and do that. The team actually said, yeah, we should be doing that.
But then later in the year I realized that's not what we're made for. That's literally the opposite of what Larian is about. We want to do big new things, we don't want to rehash the thing that we've done already, so that's why we said we're not going to do that. So, we're back on our original plan
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