The Fallout TV show is stim-packed full of easter eggs and treats for fans of the games. From obvious crowd-pleasers like the Brotherhood of Steel’s T60 armour and the New Vegas skyline to smaller blink-and-you-’ll-miss-it glimpses of Radaway and Fancy Lads Snack Cakes, there was plenty plucked from the long-running RPG series to get excited about. Bethesda has crafted such dense and plentiful worlds, though, that there's still a plethora of characters, creatures, quests, and locations left to be brought to life in the Prime Video series. So here are 14 things we’d love to see from the games in Fallout season 2.
Let’s kick off with one of the last images of season one – a lonesome Deathclaw skull. This tease was sure to titillate like the ruins of New Vegas it faced, but just think how much more exciting it would be to see one of the wasteland’s most fearsome creatures brought to life in season two. I’m already envisioning a beleaguered Kyle MacLachlan getting into a scrap with one, which considering his limited experience with his newfound power armour could well end up with him being gone in T60 seconds.
The iconic, snarling, slashing Deathclaw is a long-time staple of the Fallout bestiary, having appeared in every game in the series to date. It was wise for Jonathan Nolan and team to hold off on giving us one in its glory during this first run of episodes, but it would be a hell of a way to kick off season two.
Another creature we got a sneak peek of in season one is Super Mutants, courtesy of a dangling hand at the beginning of episode two. At least we think it was one, unless the Enclave is secretly experimenting on Shrek. These hulking beasts are humans who have been exposed to the Forced Evolutionary Virus and are typically presented in the games as battle-hardened enemies, but that isn’t always the case. I’d personally love to see a friendlier variant accompany Lucy on her season two adventures, and a character along the lines of Fallout 3’s softly-spoken
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