Larian Studios, the developer behind , is quite fond of hiding secret encounters, loot, and locations within its games, and its latest project is no exception. Following up on the prior games developed by Bioware, the newest entry delivers the fluidity and variety of choices that make a role-playing game stand out. encourages thorough exploration and multiple playthroughs in order to discover everything hidden throughout its world.
takes place over a century after the events of, where evil forces are threatening the world once again. The protagonist is infected with a mind flayer tadpole parasite and must work together with a number of companions to find a cure before they transform entirely. Act One of the game was available throughout its early access period, providing more opportunities for its depths to be combed for secrets and surprises, but even more have been added since its full release. Hidden quests dependent on characters' wrongdoings, trap doors, and loot caches are all possible to find in the starting segment of
Larian is fond of hiding secret rooms, messages, and loot around its games' expansive worlds, and is no exception. Located within the crypt that Shadowheart may point out if she's in the party, a secret trigger point can be found at X: -289, Y: -230. Investigating the wall makes it possible to enter a hidden area, which houses a sarcophagus that can initiate a conversation with the party.
Sticking to friendly options will earn the party some loot: The Watcher's Guide spear and The Amulet of Lost Voices. The Watcher's Guide provides 1d8 piercing damage and imbues the wielder with the Rush ability and Death's Promise. They can also meet Withers here, a mysterious character who allows players to
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