is full of choices throughout its three acts that lead to various endings, but not every ending is necessarily a good one. Rather, plenty of decisions lead to endings that are bad, either in the sense that Faerûn is doomed or chunks of content are missed because of them. Here are the 10 worst endings in and why it's better to avoid them.
[Warning: This article contains spoilers for Baldur's Gate 3.]
Given the number of endings featured in, it's not shocking that some of them leave Faerûn in a poor state or lack closure. But they make sense given the options that lead to them, as unsatisfying as that might be when it's easy to be invested in the game's world and feel connected to the characters. Additionally, bad endings can be character-specific, meaning that one character receiving a terrible end to their journey doesn't have to take away the possibility of a good fate for other characters.
Related: Baldur’s Gate 3 Ending Explained (& What Choices Can Change It)
Vlaakith claims to be godlike at the end of Act 1 in the Githyanki Crèche quest, and talking back to her about her abilities makes her angry. This doesn't give the achievement for completing the game, but it will end the game with an instant death as Vlaakith proves her power. As far as endings go, this would be the most unfortunate one since it cuts out the entirety of Acts 2 and 3 and doesn't resolve any of the game's major plot points.
This ending is the best of the worst situation. Since this is the result of one of the final choices in the game, it doesn't cut much content in the way a few other endings can prevent progression. Controlling the Netherbrain offers a measure of closure for the main characters, but it resigns the companions who have joined
Read more on screenrant.com