has received a number of adjustments since the game's launch that do wonders to improve it, but one major change is ultimately more annoying than it is helpful. Although several hotfixes have been rolled out to address severe issues quickly, the bulk of the changes have come in the major patches for the game, which feature long lists of tweaks. From cleaning up issues with story flow to adding commonly requested features, each patch has left the game in a better state than before.
However, despite that overall tendency toward improvement, some changes can work better for certain players than others. The most extreme example of this was a hotfix that caused crashes and had to be rolled back temporarily, but other hang-ups can be purely preferential. Patch 3 introduced a seemingly small change that can affect managing a party in Although it's certainly useful in some scenarios, its downsides can take up a lot more time than the problems it addresses.
Related: 10 Best Changes In Baldur's Gate 3 Patch 3
The use of inventories for multiple characters in traditionally meant it was possible to be caught out in the cold without an important item available. The standard Magic Pockets feature allowed characters to shift items around in an active party when necessary, but leaving important things behind at camp could still cause issues. Patch 3 addressed this by transferring important objects and supplies to the protagonist's inventory whenever a character carrying them is switched out at camp, ensuring that this hang-up doesn't cause problems in any more campaigns.
Unfortunately, the Shared Stash feature has the side effect of loading a ton of items into the protagonist's bag, a surplus that grows larger and larger as the game
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