After it launched, Baldur's Gate 3 hit a phenomenal 800,000 concurrent Steam players and received PC Gamer's highest review score in 16 years, but during its years in early access, it wasn't widely expected to be the next big thing. Take as an example this May 2022 document accidentally leaked by Microsoft as part of its lawsuit with the FTC which dismissed Baldur's Gate 3 as a «second-run Stadia PC RPG» that Microsoft figured it could get onto PC Game Pass for about $5 million.
You'd think Larian might be insulted by the lack of faith, but the truth is that the Baldur's Gate 3 developer didn't think its RPG would be this big of a deal either. Larian boss Swen Vincke is on record as worrying that Baldur's Gate 3 might have peaked in Early Access.
Larian's director of publishing, Michael Douse, said today in response to a Polygon article about the leaked comment that he wasn't surprised by Microsoft's expectations. «There just isn't any existing data that could have told anyone how BG3 was going to perform,» he said.
Still, I'd argue that «second-run Stadia PC RPG» was never a very sensible prediction for a D&D sequel in the most storied series of D&D games, and one of the most beloved PC game series ever, released during the most famous and popular period in D&D's history. (Stadia, for the record, didn't even survive until Baldur's Gate 3's release.)
The assessment from inside Microsoft was part of a list of ideas for games to include in Xbox's Game Pass subscription. The high end of considerations on the same list had «low» chance to get games like EA's Jedi Survivor, which Microsoft figured it'd have to pay upwards of $300M for on the off chance EA said yes.
The impetus for the whole exchange was that Starfield had
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