Larian have released a new Baldur's Gate 3 hotfix - lucky number seven - which fixes several crash bugs while also stopping characters and items cloning themselves when you move between levels, under certain conditions. Gosh, I do love patch notes for massive CRPGs. Even the relatively minor ones read like failed alchemical experiments plucked from a mage's workshop, like the one you find behind [REDACTED] in [REDACTED] in Baldur's Gate 3 Act [REDACTED].
The hotfix follows a massive Baldur's Gate 3 patch last week which, among many other things, added a Magic Mirror to your campsite, allowing players to change their pronouns and appearance after exiting the character creator. Here's what today's update does in detail:
- Fixed a crash that would occur when listening in on some dialogues during a multiplayer session.
- Fixed crashes caused by corrupted item stacks that could occur when unloading a level or moving to a new region.
- Fixed a savegame issue when loading into a new region while Withers' Wardrobe was still loaded in an old region.
- Fixed a crash that would occur when loading savegames with potentially invalid items in the inventory.
- Fixed a savegame issue relating to traps.
- Removed duplicated characters and items caused by items being taken across two different cached levels.
- Fixed the preview for the text background option not changing height after you reduce the Dialogue Text Size.
In keeping with Baldur's Gate 3 changelogs in general, this one has attracted a landslide of people complaining that the specific bug they're grappling with hasn't been addressed. Above all, Baldur's Gate 3 players are up in arms over one of Patch 3's grander additions - a shared stash feature whereby party members
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