Earlier this week, Microsoft was party to a monumental set of leaks that detailed everything from console plans to video game roadmaps. It also revealed email exchanges between Microsoft's execs, where Phil Spencer, Sarah Bond and others discussed potential games for the company's Game Pass subscription service.
One such game was Baldur's Gate 3, the recent hit from developer Larian. As we previously reported, Microsoft estimated it would take $5m to get Baldur's Gate 3 on Game Pass, with the company dubbing the game a «second-run Stadia PC RPG».
Needless to say, given the huge success of Baldur's Gate 3, Microsoft underestimated its potential. But Larian isn't mad about this. Rather, it has said it understands the situation, with the studio's director of publishing Michael Douse saying it «comes with the genre».
Replying to an article that spotlighted Microsoft's underestimation of Baldur's Gate 3, Douse noted that «everyone else» had also done the same.
«Same with [Divinity: Original Sin 2]… There just isn't any existing data that could have told anyone how [Baldur's Gate 3] was going to perform,» Douse stated. «We just had to take giant spooky leaps.»
In their defence, so did everyone else. Same with DOS2. Comes with the genre, and the way we approach things, and the way we execute things. There just isn’t any existing data that could have told anyone how BG3 was going to perform. We just had to take giant spooky leaps. https://t.co/BgLyW4cZZx
These giant spooky leaps have worked wonders for the studio, with Baldur's Gate 3 receiving scores of praise across the board from the media and players. In our own four star review, contributor Ruth Cassidy said Baldur's Gate 3 «achieves its quest to be Tabletop
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