Unlike other big fantasy roleplaying games such as Baldur's Gate 3 and the recent Dragon Age: The Veilguard, Avowed won't feature any romance options when it lands in around three months. Speaking to Gamesradar during the recent EGX convention, Avowed Game Director Carrie Patel explained:
It works very well in some games. It's a ton of work. You want to make sure you do it right. And part of that is also you want to make sure that a player who opts not to romance but still wants to have a very deep relationship with those companions gets to have just as thorough and meaningful an experience on a friendship or ally path as if they went on a romance path. And so we felt that we could best tell our companions' stories and our players' relationships with them without the romance option. With the four companions, we wanted them to all have key roles in the story, different party roles, different personalities, and ways that they complement each other and let them tell the story of the Living Lands to the player.
Patel then added that the lack of romance is particularly meaningful because one of the four companions featured in Avowed is already engaged with someone else.
It isn't a story that I think you often get to see in a lot of games with a party member who's traveling with you, and so one thing players will really get to explore with here is kind of how she navigates having her heart in one place while knowing that she really needs to be here.
Having one companion unavailable for romance is nothing new, though. Many games have successfully implemented romance with similar limitations. As a whole, it seems like Obsidian isn't too keen on romance if we take a look at their past games. What's considered their best game, Fallout: New Vegas, had no such thing, despite allowing you to sleep with some NPCs for casual affairs, and the same goes for The Outer Worlds. One of the few exceptions was
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