Baldur’s Gate 3’s romance system is one of the game’s most famous and popular features, and while Avowed’s choice not to have a romance system of its own may raise a few eyebrows, director Carrie Patel expressed her confidence during an interview at EGX that the game is better off without one.
The latest RPG from the storied Obsidian Entertainment, taking place in the same universe as its Pillars of Eternity series, Avowed is currently on course to release early next year. While excitement for the game is high, comparisons are already being drawn between it and Larian Studios' triumphant 2023 hit, Avowed is set to follow its own path, focusing on only four well-written companions, with the lack of romance being key to how players will experience their stories.
“It’s a ton of work”, Patel notes, on romance systems. “You want to make sure you do it right. And part of that is also you want to make sure that a player who opts not to romance but still wants to have a very deep relationship with those companions gets to have just as thorough and meaningful an experience on a friendship or ally path as [if] they went on a romance path. And so we felt that we could best tell our companions' stories and our players' relationships with them without the romance option”
For the Avowed team, ensuring that all of their companions are equally fleshed out, and their stories can be experienced equally by all players is key to the game’s story, and by extension, key to players’ experiences. “With the four companions we wanted them to all have key roles in the story, different party roles, different personalities, and ways that they compliment each other and let them tell the story of the Living Lands to the player”, Patel explains.
The lack of a romance system is particularly important with regards to one companion, who Patel explains is in a relationship, something which is key to their development over the course of the game. “[It] isn't a story that I think you often get to see in
Read more on gamesradar.com