I can't believe I'm saying it, but Bungie has done it again. After a turbulent year—one of delays, layoffs and assorted corporate grumbling—Bungie released the free Into the Light update for Destiny 2 and the players… they're actually happy.
The response to the update has been almost universally positive. Onslaught, the new horde mode, is a hit—the only real complaint being that its hardest difficulty could stand to be a little more rewarding in its later waves. Otherwise players are merrily hunting away for the new collection of reissued weapons—all of which have been enhanced with some pretty spicy perk combinations. There's more to come too—in fact, with today's reset, both Midnight Coup and Mountaintop will be available, both all-timer weapons that could be absolute monsters in the current sandbox. In the coming weeks, we'll get more weapons, the ace Zero Hour exotic mission and the new Pantheon mode—a raid boss rush that I'm intrigued to see in action.
Following the update, Destiny 2's player base jumped immediately—from an all-time low back to a relatively healthy daily player count. Anecdotally I've heard from a few people who are interested in getting back into the game, and—thanks to the current Steam FPS Fest—that's now a less daunting prospect.
While you can play all of Into the Light's additions without paying a penny, much of Destiny 2's best stuff is locked behind one expansion or another. Luckily, all of Destiny 2's expansions are now on a pretty deep sale, with even last year's Lightfall currently 67% off. You can get the whole lot—every base expansion and content pack—for around $45 until the sale ends on April 22.
To save you the hassle of working out what each expansion contains, and whether it's worth the heavily discounted cost of admission, I've gone through and provided a quick cheat sheet to each release.
What do you get? The Lightfall campaign, the Root of Nightmares raid, the Strand subclass, and access to Season of the Wish.
Is it worth
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