Armored Core 6: Fires of Rubicon will reportedly take 50 to 60 hours, utterly dwarfing almost every other game in the series.
That's according to a new video from Fextralife, which attended a recent preview session for the upcoming mech action game and says they "were told that the game would be around 50 to 60 hours long."
This play time raises a few questions. First of all, is that 50 to 60 hours to beat the game, or to do everything in the game? If it's the former, which seems unlikely but isn't out of the question, this is going to be the longest Armored Core game by some distance, at least according to the stats available on How Long To Beat. Here's a breakdown of the core games for reference:
One notable outlier in How Long To Beat's data is Armored Core: For Answer, which can apparently take completionists over 110 hours to see everything it has to offer. That said, this is the freak exception that proves the rule, as its main story is only seven hours and with extras it comes in around 14. The rest of the series hovers around the same play time: 12 hours to beat it, two to eight additional hours if you want to do side stuff, and a bit more still if you want 100%.
Armored Core 5's completionist time is notably higher than the other mainline games, but the likes of Armored Core 2: Another Age and Armored Core: Nine Breaker also get into the 40 to 60-hour bracket. So if Armored Core 6 does take upwards of 50 hours to fully complete, that wouldn't be totally out of hand, but it would still be the biggest overall game in the series. I suppose that makes sense given the dramatically increased development resources that FromSoftware has access to nowadays compared to Armored Core's original run, which ended a decade
Read more on gamesradar.com