was released in 2017, and I played it at launch. Like many people, I wasn't thrilled about my first experiences, and I ended up quitting the game before I completed it. A big part of why I quit was the countless bugs and glitches I encountered that often made sections unnecessarily frustrating, or even seemingly impossible to complete. However, now that I'm ready to give the game another chance after 7 years, it's sad to realize that won't be able to reach its full potential.
After the hit trilogy that made up, a new adventure started with to take us to our neighboring galaxy to uncover what mysteries it holds, and figure out how to create new homes there in case the Reapers weren't defeated back in the Milky Way. Because of the long distance we traveled as Ryder, takes place over 600 years into the future, when we wake up from a cryogenic sleep a bit early. From there, we start our journey as the Pathfinder, the person tasked with finding a new home for humanity.
The trailers and teasers for all looked fascinating, and it was an interesting idea to have an entirely new galaxy to explore with new races, new enemies, and hidden secrets originating from a mysterious species referred to as the Remnant. Unfortunately, the launch didn't give us the polished game that I tend to expect when a game is considered complete enough to release on the market. At launch, the game was a mess, and playing it wasn't fun when it felt like you were constantly running into issues with gameplay.
Even after multiple patches, continued to feel riddled with bugs and the criticism of the game remained strong. As a result, the game and the DLC and expansions that were meant to add to it would be canceled. It's not impossible for a game to come back from a rough launch, and is a great example of this, but it's not possible to make a comeback like that without the publisher's support and all those financial details. With, I guess it made more sense to cut the potential trilogy instead of using
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