Tavs learn to be suspicious of demons early in , so discovering it’s possible to foster a friendship with one proves yet again how rewarding it can be to explore and experiment with the game’s robust dialogue trees. After meeting cambions like Mizora and Raphael, party members are quick to help new adventurers understand that a single misstep could lead to a fate worse than death. Although there are always consequences for dealing with them, the greater concern is failing to discern how the demon will collect its pound of flesh – and collect it they surely will.
[Warning: The following contains spoilers for main story elements in Baldur's Gate 3]By the time the party encounters a demon worth befriending, they’ve learned how to survive the Shadow-Cursed Lands in Act II with little to no direction. It doesn’t help the orthon is imprisoned in the Temple of Shar surrounded by a host of merragon legionnaires in a chamber decorated with torture victims. In the face of such an intimidating display, adventurers would be forgiven for opting to forego conversation altogether and open with decisive damage instead. However, by choosing the right conversation choices, Tav can sidestep the confrontation entirely and pave the way for a rewarding friendship to boot.
There are many types of fiends in. Born from the union between demons and humanoids, Cambions are highly intelligent and charismatic, often actively engaged in the power struggles of the Nine Hells. Orthons are armored brutes typically serving as executioners, enforcers, or guardians within infernal hierarchies.
Ultimately, adventurers want to break Yurgir’s contract with Raphael to spark a friendship with the orthon, and they can go about this in several ways. To fulfill the terms of their bargain so he can leave, he needs to kill every dark justiciar in the temple, but he is unaware that one escaped execution by transforming into many rats. By finding and killing the last dark justiciar, the party ensures Yurgir is
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