It was inevitable: Call of Duty: Black Ops 6 now has wild, out-there soldier and weapon skins with the launch of Season 1 — skins it was always going to get given what’s gone before in previous Call of Duty games — but that hasn’t stopped fans from lamenting the end of the game’s Gulf War-themed Honeymoon period.
To be clear, there is no surprise here. Indeed, Black Ops 6, which is set in the early 90s, launched with various Zombies-themed soldier and weapon skins, including a robot, but they were at least lifted from the Zombies story.
Now, it’s open season on cosmetics, and Activision has gone hard with operator skins based on dragons, a shark, and even a raccoon.
If you’re playing Black Ops 6 Multiplayer for Season 1 you’ll have no-doubt spotted these outlandish skins out in the battlefield. Already there are many options, but there is one the community has zeroed in on, included with the super expensive Tracer Pack: Draconic Forge Mastercraft.
For 3,000 COD Points, or around $30, you can buy a bundle that turns Westpoint into a Dragon Knight. Now, it’s worth noting you also get new dragon-themed weapon skins, a new finishing move, emote, and more virtual gubbins with this bundle, but it’s the operator skin that’s of most interest.
As you’d expect, the Dragon Knight stands out on the battlefield, not just because of that garish green but because, well, it’s a Dragon Knight, not a tier one operator trying to do their best to survive. It’s silly, but let’s remember Call of Duty has in the past let you play as a stoned sloth.
The Dragon Knight has rekindled a long-running debate about realism in Call of Duty. There are some players who hate what they call the ‘Fortniteitifcation’ of Call of Duty, and much prefer a more grounded, realistic look to their teammates and opponents. Others aren’t bothered either way. Some love it (you can tell, because lots of players buy this stuff).
“I wish I could just opt out of seeing stupid battle pass skins and kill effects,” redditor
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