is full of characters to meet, locations to explore, and secrets to uncover — but there are a few hidden interactions that players might not realize are there. Of course, considering the massive open-world map, which contains both a detailed replica of Hogwarts, and a sprawling expanse of land full of caves and camps beyond school walls, it would be unrealistic for students to immediately uncover every possible activity. However, 10 of the secret things to do in are especially worth noting, as they're ultimately most worth the detour.
To the (understandable) dismay of some witches and wizards, many of the side quests in Portkey Games' recent release are simple fetch quests, which task them with retrieving an item and then bringing them back to the person who assigned the quest. In fact, even some of the best quests in follow this format. While they tend to be worth the reward in the end, they can quickly become unappealing. Luckily, the game contains some well-hidden activities that offer more unique gameplay or interactions, but they can be easy to miss.
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While taking a stroll in Hogsmeade, or visiting any of its nearby hamlets, players might hear a catchy tune and stumble across a one-man band named Ernie Lark, who will kindly ask that the protagonist tips him 10 Galleons. If they're feeling generous and decide to tip him on five separate occasions, they'll excitingly find that each time, the musician will be using a new instrument.
Whereas he starts off with a single French horn, he'll eventually be able to use a violin, lute, accordion, drum, and even a strange, snake-like flute. It's a small detail, so some players busier collecting Field Guide pages in
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