In , the entire goal of the game is to find high-value items to sell back to The Company to meet the quota and save their own lives. Scrap items in can't be purchased and are found at varying rarities on the game's moons. While the vast majority of scrap items the party will find will simply be sold without a second thought, not all of the items are created equal, with some even possessing unique functionalities.
In, two-handed items prevent characters from interacting with the environment (like climbing up ladders) and picking up loot, so keep this in mind when searching for the most valuable items in the game. Two-handed items are also more likely to be heavier, which causes stamina to deplete quicker. The credit value for items will fluctuate depending on the item and is dictated by the market value for each item, though it's more than likely the value will be below the max value.
While the Remote's value is nothing to write home about, the functionality it has to turn the ship's lights on and off makes it worthy of being one of the cooler scrap items in. Found on the Moons Vow, Offense, March, and Assurance, it's certainly worth holding on to at least one Remote for its fun functionality, especially because it usually doesn't sell for much.
The Airhorn and Clown horn are some of the most fun pieces of scrap loot one can find in and can often be found on most of the game's Moons. Even though they don't really have much practical use (other than annoying teammates), they are higher-value items that don't weigh anything, making them some of the more lucrative items in the game. On top of that, horns can be used to make a horn noise, which can annoy teammates on the ship or help attract creatures to the party.
A Loud
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