World of Warcraft will finally allow for cross-faction guilds, almost a year after Blizzard allowed members of the Horde and Alliance to group together for certain content and nearly 20 years after the game's initial launch.
The ability to create cross-faction guilds that are composed of players from both factions is coming as part of Dragonflight 10.1, Embers of Neltharion, and will additionally introduce a new zone, raid, UI improvements, and story content.
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Cross-faction guilds is a feature Blizzard has said in the past that it wanted to deliver. When the developer first announced cross-faction instanced content last year as part of the crowd-pleasing Shadowlands patch 9.2.5, the subject of cross-faction guilds was the obvious next step in the minds of many players. However, Blizzard at the time said there were hurdles that would need to be overcome in order for the feature to happen.
In an interview with GameSpot, WoW game director Ion Hazzikostas said it was important that the feature remained opt-in and wasn't forced on players who may want to keep their faction identity intact.
«We see this as a conservative step in the same vein as cross-faction instances,» Hazzikostas said. «This is still opt-in. We want to make sure the focus is not on tearing down Alliance and Horde as entities in Warcraft, or making complete unity the default experience, but making sure players who have real life or other out-of-game bonds with folks
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