One of the more interesting things about WoW Classic's Season of Discovery (SoD) is how it's recaptured that vanilla feeling of going on little adventures. This is done mainly through its runes system.
In case you're unfamiliar, every class in SoD has access to runes that give them important, build-defining abilities. For example, to get a Molten Blast that lets my shaman hold aggro as a tank, I had to team up with three other randoms to Flame Shock a lobster man out of a block of ice.
In other places, these runes have also recaptured the old-school feeling of getting absolutely screwed over by complete strangers.
On the Blizzard forums last week, a player by the name of Soulflash told the tale of their stolen Lake of Fire rune. This is a pretty important rune for Warlocks, making their Rain of Fire spell leave a patch that increases their fire (and pet damage) dealt against enemies inside of it.
To get this thing, you need to buy a set of Demolition Explosives from a vendor in Hillsbrad Foothills for a whopping five gold—which is a lot on a fresh, pseudo-vanilla server—then head over to Durnholde Keep and use them to clear some rubble. Doing so will reveal a chest with the rune inside. Except you're not the only one who can loot it.
As Soulflash writes: «I drop the bomb, blow up the rubble and as the chest appears, another lock comes and steals the chest. I thought nothing of it, just assumed it would respawn and I’d get the rune and move on. NOPE. The rubble just respawns, I’m now [down five gold] and have no rune to show for it.»
Other players have pointed this out on threads in both the classic WoW and main WoW subreddits. One commenter even allegedly did it by accident: «Yep, I went there and saw a warlock
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