After acting coy around the release of Tears of the Kingdom, Nintendo has finally announced the unthinkable yet still inevitable: a live-action movie based on the Legend of Zelda series. Produced by Nintendo’s Shigeru Miyamoto and Avi Arad (Spider-Man: Into the Spider-Verse, Morbius), the film, which Miyamoto has said he has been at work on for “many years now,” now goes into formal development at Sony — of all studios! Director Wes Ball, who broke out with the Maze Runner trilogy and will return to screens in 2024 with Kingdom of the Planet of the Apes, is currently on board to direct.
The announcement came with few details, but fans got right to work screaming about whether or not Timothée Chalamet is the right elf-like actor to play Link. (Meanwhile, here at Polygon, we’re more wondering if Jack Black playing Bowser in The Super Mario Bros. Movie disqualifies him as a candidate for Ganondorf, because it shouldn’t.) Eagle-eyed folks still on X (formerly Twitter) also noticed Ball has been dreaming of this opportunity for his entire career; in a tweet from 2010, the filmmaker proclaimed, “Since I could never even hope to have the chance to direct it… the next big mo-cap Avatar-like movie should be… THE LEGEND OF ZELDA.” Though he was way wrong about the first part, considering how Nintendo went to great lengths to preserve its iconography in the Mario movie and that Ball now has tons of experience in the motion-capture world after Kingdom of the Planet of the Apes, it wouldn’t be surprising if the “live-action” Zelda movie looked more like The Adventures of Tintin than The Lord of the Rings in the end.
But beyond the look of a Zelda movie, there are bigger questions about Nintendo’s approach. Mainly, how do you even do
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