After 20 years in the microgames business, Wario is finally taking a vacation. His latest starring adventure, WarioWare: Move It!, sends the money-hungry miscreant on an island getaway, where mishaps and hundreds of new microgames await.
Move It! for Nintendo Switch is a direct sequel, at least mechanically, to Wii game WarioWare: Smooth Moves. In a similar vein to its 2006 precursor, Move It! asks players to position the Switch’s Joy-Con controllers in specific ways and quickly react to on-screen prompts. These positions are called Forms, and they’re more like poses: One may have you holding your hands like an archer ready to fire an arrow, while another will have you stand, arms outstretched, as if you’re massaging an invisible person. One of the more fun Forms has you pose like a chicken, with one Joy-Con as your beak and the other as your tail feathers. (It’s called the “Ba-KAW!” Form.)
While in the archer Form, you may be asked to mimic the motion of reeling in a fishing rod or strumming a guitar. In massage Form, you may need to pull the brakes on a bicycle at the right moment, wring out a wet towel, or pet a dog and a cat. When miming a chicken, you may take the form of a Cucco from The Legend of Zelda trying to outrun young Link.
The trick, as with most WarioWare games, is that you have only a few seconds to figure out what the prompt is telling you to do in the situation shown on screen. WarioWare: Move It!, like its predecessors, is fun in that frantic way.
But it’s also one of the more frustrating games to play as a group — Move It! really shines in multiplayer — because of a handful of the poses in the mix. Move It! requires more of its players than just doing silly motion-controlled movements; you’ll
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