During today's Q2 2023 conference call with investors, Sony Vice President, COO, and CFO Hiroki Totoki (who's currently the interim CEO of SIE and looking for a permanent replacement for Jim Ryan) revealed that half of the twelve live service PlayStation games planned to launch by March 2026 have been delayed.
Here's the relevant excerpt as transcribed by VideoGamesChronicle:
We are reviewing this… we are trying as much as possible to ensure these games are enjoyed and liked by gamers for a long time. Of the 12 titles, six titles will be released by FY25 – that's our current plan. As for the remaining six titles, we are still working on that.
That's the total number of live service and multiplayer titles. Mid-to-long-term we want to push this kind of service, and that's the unchanged policy of the company. It's not like we stick to certain titles, but game quality should be the most important thing.
Over the years, first-party PlayStation games became synonymous with quality cinematic single player experiences. However, in the past couple of years, there was a pivot towards live service games, the industry's hottest trend. While Sony vowed to keep making those acclaimed single player games, Head of PlayStation Studios Hermen Hulst didn't hide the push toward multiplayer experiences:
You've spotted correctly that we have invested in live service games because that's incredibly exciting for us. We have quite a few now in development or conceptualization, so yes, we are setting up capabilities internally.
Sony invested a lot to make that happen, chiefly acquiring Bungie for $3.6 billion specifically for its live service expertise. It also brought Haven Studios and Firewalk Studios into the PlayStation family; both
Read more on wccftech.com