Warhammer 40,000: Rogue Trader is a game about one of the most powerful groups of people in the far future of the 42nd millennium: the titular Rogue Traders. But every good Rogue Trader is backed up by a crew of allies, ranging from close confidants to powerful goons. Along with a sprawling single-player campaign, the upcoming CRPG from Owlcat Games offers a drop-in, drop-out co-op mode that allows you to bring your friends along for a ride through the Koronus Expanse. Polygon played through a preview session of Rogue Trader’s co-op campaign with Owlcat Games, and we tackled a dungeon full of dangerous machine cultists together.
Co-op play prioritizes flexibility; I can have friends join me on my campaign at any time, just by choosing the co-op mode, generating a code to share, and loading a save. What’s more, my companions can keep the save after our run, allowing them to advance on their own if they so choose. Rogue Trader is a massive game, and the co-op system seems to focus on allowing players to join up with friends at any point over maintaining a consistent role-playing campaign for each participant.
Combat will be familiar for fans of similar games like Wasteland 3 or Baldur’s Gate 3. Characters have limited movement and actions they can take each turn. Some of them have support skills and can buff or heal allies. Others are all about creative ways to murder heretics. The Rogue Trader can be a highly customizable and variable character, and their companions are all able to flex between various weapons and talents as well.
The fiction of Rogue Trader also means that the pool of companions is much wilder and more variable than in other 40K games; it includes two Aeldari, a Space Marine and Sister of Battle who
Read more on polygon.com