Following the massive success of Vampire Survivors and other oddball roguelikes, we've seen many games looking to jump into the number-crunching, auto-battler fray with their takes on the bizarre mash-up of genres - however, one upcoming game ups the ante with its spin on a roguelite, a stylish 2D adventure, and auto-battling deck-building RPG.
Just launched this week on Steam, Racine is a new type of roguelite that blends the strategic deck-building RPG mechanics of Slay the Spire, with the quick real-time action where the focus is quite actually about playing your cards at the right time.
The roguelite RPG Racine puts you in the role of an adventurer skilled at wielding magical cards to slay monsters and overcome challenges. Much like the game loop of other roguelites, Racine has you traverse a randomized path filled with uncertain encounters and threats that'll test your skills with the cards. As you level up and gain new cards for your deck, you'll encounter new challenges that'll change your strategy and tactics to make it to the end of your journey.
This twist on a deck-building roguelite with auto-battler gameplay features many neat and compelling hooks. Not only does it feature some stunning 2D visuals that call to mind games like Superbrothers: Sword and Sorcery and the original Risk of Rain, but its unique take on auto-battle combat recently popularized by Vampire Survivors ensures that it's not just a passive experience. During battles, your character will attack on their own, but you'll still need to engage different cards at your disposal to counter enemy attacks and set up daring finishing blows.
Racine looks like a clever spin on genres, and one that makes for a compelling twist on what roguelites can