Warhammer 40,000: Darktide released in a bashed-up state thanks to performance issues, an unfinished crafting system, a not-so-great cash shop, and wonky progression. The game clawed its way back into the good will of its players, though, especially since its recent talent tree overhaul, its recent reviews «Very Positive» on Steam at the time of writing. Fatshark is starting as it means to go on: announcing a two-part free update to celebrate its one year anniversary that'll send you to the Carnival. No, really.
Announced Friday last week, The Traitor Curse will be released in two parts. The first arrives this month, while the second half will drop «before the winter holidays.» According to the announcement, here's what's promised for the first slice:
I'm especially excited by the Carnival, even if it's less clowns and ferris wheels and more Victorian cyberpunk Red Light District, according to a follow-up post by lead level designer Fredric Grapensparr: «The Carnival is effectively a massive slum … the disreputable nature of the place means it is a notorious area for entertainment: that’s its appeal. It’s the place you go for brief respite and vice. It’s attractive in a very degenerate way, vivid and dirty, promising transgressive thrills.»
While the zone is decidedly gothic, staying true to 40k's grimdark roots, early screenshots inject a little desperately-needed colour to Darktide, which has been one of my major issues with it since launch. The grimey, chunky, oppressive aesthetic of the Imperium is cool, sure, but it does get samey after a while. The dip into the flavours of sandy brown and cathedral grey weren't enough to shake it up for me.
But breweries? Bars? Bunting and neon signs? That sounds like a riot. I've
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