The dens of the criminal underworld in have safes in different locations requiring codes to open if you want to progress on a certain quest. Managing to confiscate the items inside each safe depends on Officer Murphy's skills, which you've invested in. To reduce crime in the city, Robocop will have to search for secrets not just as a weapon of the law but as a competent detective.
There are five safes you might find as you explore Detroit, each guarded by many of the city's criminals. Taking down enemies is the easy part, especially if you aren't close to one of the three endings to . Recovering the fake money, stolen jewelry, incriminating documents, and even a nuke from a safe will advance your mission near the start of the game.
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The five safes and their codes can be found at the Arcade, Chop Store, Ghost House, and Steel Mill locations in. While most of these areas only have one safe to uncover, the Ghost House has two. You may have already visited a few of these places during side quests or main story missions, which could give you an idea about where a safe might be found inside.
Before you go looking for any safe, ensure you have invested skill points inDeduction or Engineering. One of these skills in must scoresix or higher to open a safe, regardless of whether you found the code. Try to dedicate your build of Robocop to either one or the other so that you can spend limited upgrades in other useful categories.
Only two Deduction points are needed to read Safe Codes, making this skill the cheaper investment if you want to conserve the biggest number of points.
Safe Location
Where to Find Safe
Where to Find Code
Arcade
In the final area of the Arcade's
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