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Atomontage is finally unveiling its Virtual Matter streaming platform that uses microvoxels for 3D graphics instead of polygons.
The long-anticipated 2024 edition of Atomontage‘s platform is based on over two decades of research and development. The aim is to revolutionize 3D content creation, enabling users to effortlessly construct their 3D worlds. It is aimed at both professionals and enthusiasts such as game development artists.
The latest edition boasts several groundbreaking features, including integrated image-to-3D asset generation, simplified backend operations for uploading and voxelizing highly detailed 3D content into Virtual Matter.
“It’s exciting for us because we’re a deep tech software startup. And getting to a product is a long journey,” said Atomontage president Daniel Tabar, in an interview with GamesBeat. “It’s been years as a company then. But even before then this is a lot of R&D that went into breakthroughs with what we call Virtual Matter. This is a new way to describe the streaming microvoxels that we’ve talked about before.”
It has enhanced collaborative editing tools for real-time manipulation with multiple users. Alongside these advancements, the 2024 Edition debuts free mobile applications compatible with Android, Windows, MacOS, and Meta Quest. Regarding iOS, the iOS native client will be available through TestFlight open beta on the website, and soon directly in the App Store.
The company has 15 people, and it has raised more than $4 million.
The name Virtual Matter is a way to get across the idea that voxels are fundamentally different (when it comes to building
Read more on venturebeat.com