Telltale has once again had to disappoint its players today, as the studio has announced via Twitter that The Wolf Among Us 2, the long-awaited follow-up to the 2013 cult classic, has been delayed yet again out of 2023, meaning fans will now be waiting another year until they can get their hands on Bigby’s next outing. Telltale Games CEO Jamie Ottilie has explained the reasons behind the delay, saying one of the biggest reasons is to avoid crunch and staff burnout, as well as redoing and accommodating a move from Unreal Engine 4 to 5 to make use of new features and tools, and the COVID-19 pandemic.
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In an IGN interview, Ottilie explained that if they were to meet their 2023 deadline, they would be forced to either crunch, something that was a major issue in the original incarnation of Telltale Games and one of the multiple reasons that led to the original studio’s closure, or release an unfinished game, both of which are options he was adamant the studio will not do. He goes on to say that releasing the game in poor shape would lead to the studio and game being “torn to shreds” and that they aim to meet the high expectations of the fans, as well as commenting on crunch culture as a whole, saying “it’s not how you build a business,” and that “as an industry, if we’re going to continue to grow, we have to stop it. We just have to stop doing it and make better choices.”
This is just the newest delay in the game’s long development, having been announced in 2017, then delayed to 2018, and cancelled altogether before being revived by the new Telltale games and completely restarted in 2019. There is currently no new release date for the game.
While this will be an upset
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