When it comes to Telltale Games, the studio has an interesting history. It’s gained a massive following for its adaptations of popular IPs into adventure games. However, with the final chapter of The Walking Dead came to fruition, the studio was forced to close its doors. Fortunately, fans of the franchise saw the completion of the game thanks to Skybound Games, but that left others a bit disappointed that Telltale Games’ other projects would never see the light of day. Fortunately, it wasn’t too long that another company, LCG Entertainment, stepped in and brought Telltale Games back from the dead.
This announcement also came shortly after the reveal of The Wolf Among Us 2 was heading into development. Fans of the first installment would get a new thrilling adventure game, but we knew that this game was early in production. In fact, it seems that some obstacles presented themselves afterward that further hurt development. Of course, I’m referring to the pandemic that caused so many other studios to struggle with development and new setbacks to hiring staff. According to an interview with IGN, Telltale Games CEO Jamie Ottilie noted that if they had known a pandemic was in store, there might have been some second guesses about revealing The Wolf Among Us 2.
I’ve done [crunch], and I don’t want to do it again, and it’s not fair to ask it. You can’t plan a business around it. So yeah, part of it is about maintaining a healthy work culture. We don’t want to burn out our good people.
But the studio seemingly needed a solid IP for the reveal to help secure funding. Now that we’re in 2023, the year that The Wolf Among Us 2 was slated to release in, Jamie Ottilie has unveiled that the studio has delayed the game. Apparently,
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