The Wolf Among Us 2 has been delayed out of 2023, developer Telltale confirmed in a tweet. In a related interview with IGN, CEO Jamie Ottilie attributed the delay to an effort in avoiding burnout and crunch. Furthermore, the studio wants to avoid releasing an unfinished game as it shifts development from Unreal Engine 4 to Unreal Engine 5. The sequel to the beloved episodic narrative based on Vertigo's Fables series of graphic novels was announced back at The Game Awards 2019. However, the COVID-19 pandemic raised a bunch of challenges for the newly formed company.
For the uninitiated, the original Telltale Games filed for bankruptcy in 2018, leading to massive layoffs and cancellation of any planned releases — one of them being The Wolf Among Us 2. However, in 2019, LCG Entertainment acquired Telltale's assets and re-launched the company, functioning under some industry veterans and previous developers who worked on acclaimed titles such as The Walking Dead and Batman: The Telltale Series. But even as the studio announced its highly-anticipated project, the development team was in its infancy, needing roughly two years for it to be fully staffed. In the interview, Ottilie admitted that announcing the title in 2019 seemed like the right choice, as it would help them secure funding and support. For the record, that brief teaser was made entirely from scratch. But looking back at the decision, he regrets it, as the pandemic slowed down development and hiring.
We've made the difficult decision to delay The Wolf Among Us 2 #TWAU2.To give more context, we spoke with IGN: https://t.co/afoCUHZwIy pic.twitter.com/KhrAfIrwYB
Moreover, Telltale recently made the decision to switch over to Unreal Engine 5. Ottilie stated that the
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