Like other Supermassive Games titles, The Quarry challenges players to weave a path through the story where everyone survives, or where nobody does. Their latest tale of horror comes with a new twist, however; with precisely the right sequence of events, all nine playable characters can be bitten by the game's monsters, spreading the curse to the entire cast.
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Unlocking the Blood Pact Achievement / Trophy requires keeping everyone alive long enough to get bitten and intentionally failing several input challenges. The result is a strange and terrifying tale unlike any of the other possible outcomes in the game.
This guide contains major spoilers for The Quarry. It is highly recommended that you refrain from reading further until you've finished the game at least once.
The first werewolf bit occurs early in the game, at the end of the prologue. Max is bitten as part of the main story after Laura finds the bones in the storm shelter, and remains a werewolf for most of the game.
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When you start playing as Abigail, Emma will ask you to help her break into Cabin Ten to retrieve her luggage. Breaking into the cabin is necessary to get Dylan bitten later on, so go along with Emma's plan. There is also a Clue inside the cabin, in case you missed it on a previous playthrough.
If you want to ensure everyone survives, be sure to take the toy rabbit in the cabin, as Kaitlyn will need it to defeat Caleb at the end of the game.
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While it's not strictly necessary, you'll have an easier time getting Emma bitten later if you don't take the fireworks from the
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