In a world filled with high-tech Drones and magic spells, sometimes the humble gun is all you need to get yourself through a tricky, hostile encounter. In Shadowrun: Hong Kong, no one knows this better than Duncan Wu, AKA Gun Show.
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Duncan is this game's best marksman - barring yourself should you build your player character that way - and he's pretty handy in most fights. He can reliably punch through Armor, survive a hail of bullets, and support his allies with grenade coverage. His skills only serve to improve his performance - here's what he has access to.
Duncan, like the other characters in Hong Kong, will gain a level every time you complete two shadowruns, whether he was taken along or not. When this happens, you get to choose between two upgrades for him.
Duncan's abilities are split between Lethal Force and Crowd Control. The former focuses on finishing off single targets while the latter provides tools that are useful for giving yourself some breathing room in a heated encounter.
It's pretty clear that Duncan's two skill trees can be considered either offensive or supportive. As is a running theme with the Hong Kong companions (as opposed to the Dragonfall companions), it's not a bad idea to make Duncan a hybrid character, improving both sides of his role in battle.
This build takes Underslung Bean Bag, Mercy Kill, Modded Flashbang, Recoil Compensation, and Shiawase Magnet Arm.
With these skills, Duncan gets the best of both worlds. Firstly, with Underslung Bean Bag and Modded Flashbang he has great options for flushing enemies out of cover and stunning them, setting up easy kills for the rest of your squad.
If you don't think you'll end up with much Armor
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