In a campaign so heavily involving spirits and the supernatural, you'd expect the resident Shaman to be a pretty powerful character - and that much is true. Gobbet is a fantastic spellcaster companion in Shadowrun: Hong Kong.
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She's a Rat Shaman with plenty of great spells to use and abuse during battle and a wicked SMG to fall back on when spells just aren't cutting it. Investing your time into planning out her skills will pay dividends.
Companions get to choose new upgrades with every two missions that you complete, regardless of whether they actually went on the missions themselves.
Gobbet's skill trees are Territoriality and Spiritualist. The former helps her deal more damage and be a more effective spellcaster, while the second exclusively deals with her ability to summon Spirits and control them.
How you build Gobbet will largely depend on how you intend to use her in battle, as the two playstyles are pretty distinct. You can either go all-in on her Spirit Summoning or improve her abilities as a spellcaster. Both are worth considering, as there are very powerful options to be had in either skill tree.
This build takes Spirit Control, Destroy Spirit, Poison Fog, Devil Rat Spirit Fetish, and Haste.
We take Gobbet down the spellcaster route as these spells are more widely applicable. Sure, Spirits can be very powerful, but they are limited to the environmental summons and consumable Fetishes - once they run out, Gobbet is a little hampered.
That said, we do take Spirit Control and the Devil Rat Spirit Fetish for a good reason. Having the option to summon Spirits and have them stay loyal for at least two turns is very useful - moreso than some extra gun damage for a
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