Oh, how we gamers are a fickle bunch. I know the throngs of people spewing angry disappointment at Naughty Dog following The Last of Us' leaks are likely different to the throngs of people spewing abject admiration at Naughty Dog following its ten-minute talking head trailer, but it all just feels like so much noise. Here's the facts: The Last of Us Part 1 leaked, and in doing so showed no gameplay improvements. No prone, no changes to the level design, no additions to make it in-line with the E3 gameplay footage, it's just The Last of Us. It has more graphical realism, though it still looks like a video game so will need to be remastered again for the PS6, and this all comes at the cost of the understated and iconic blorange tones of the original. But wait! Naughty Dog just clapped back, bitch! It saw everyone complaining about these changes, or lack thereof, and puffed out its whole chest and said 'yeah, that's right, but our AI is a little smarter', which is not so much a comeback as it is a confession.
Does improved AI make for gameplay improvements? Sure, why not. Let's all say it does. Better yet, let's all say that's exactly what we were expecting when we were teased with 'a complete overhaul' and were chatting about TLOU2 gameplay inside TLOU1's story. Let's all turn into corn cobs together and laugh at the haters who doubted the glory of Naughty Dog.
Related: The Last Of Us Part 3 Should Take Inspiration From The Before Trilogy
You are lying to yourself if you think Naughty Dog has delivered on its promise with this. Other tweaks include more realistic glass shatter when Joel is shot through windows, and I'm not even going to entertain the possibility that that counts as a gameplay improvement. I'm sure Naughty
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