The long-awaited PlayStation 5 and Xbox Series X/S versions of Cyberpunk 2077 are out now. CD Projekt Red previously planned to release the new versions last year, but delayed them until early 2022. Those who own the game on PS4 and Xbox One will get a free upgrade to the respective current-gen version.
Players can expect faster loading, dynamic scaling and other visual and technical upgrades. The PS5 version takes advantage of the DualSense controller's haptic feedback, built-in speaker and adaptive trigger functions, as well as activity cards and 3D audio.
There are performance and ray-tracing modes on PS5 and Xbox Series X. In performance mode, the game will run in 4K at 60 frames per second with expected rare, small framerate drops, with medium/half-res SSR (Screen Space Reflection) quality. With ray-tracing on, the framerate will drop to 30 fps with SSR quality at high/half-res. On Xbox Series S, the game will run in 1440p at 30fps.
The current-gen editions are arriving 14 months after Cyberpunk 2077's tumultuous debut. There were widespread reports of the game running poorly on PS4 and Xbox One, so much so that Sony yanked Cyberpunk 2077 from the PlayStation Store. Both it and Microsoft offered refunds to any player who wanted one. The game stayed off of Sony's digital storefront for six months — CDPR has rolled out a laundry list of bug fixes since Cyberpunk 2077's debut. Here's hoping things go much more smoothly for PS5 and Series X/S players this time.
Along with the current-gen update, patch 1.5 includes updates for all platforms, including previous-gen consoles, PC and Stadia. The perk system has been overhauled Perk points will all be unassigned, so players can revamp their build based on the new skill trees.
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