Released on February 25, 2022, From Software’s Elden Ring is among the year’s most highly-anticipated games. Its status as a cross-generation title means that a very wide variety of players are adventuring through The Lands Between, though that experience can vary drastically depending on a player’s console and configuration. As YouTubers and media outlets work to divulge the game’s performance across eighth and ninth-generation hardware, it’s become increasingly apparent that Elden Ring, while already widely renowned, is far from consistent.
In a YouTube video published two days before the game became publicly available, Resero, an outlet mostly known for commentary regarding the console performance of new video game releases, produced a video comparing the many versions of Elden Ring. From new ninth-generation consoles to base-model PS4s and Xbox Ones, there seems to be considerable fluctuation in terms of frame rate, with even the PlayStation 5 and Xbox Series X versions of Elden Ring struggling to achieve a solid sixty frames-per-second.
Elden Ring Reaches 600K Players An Hour After Launch
Fortunately, even when spanning the game’s most graphically intensive vistas or encountering hordes of enemies, the next-gen versions ofElden Ring very rarely dip beneath thirty FPS. Elden Ring supports both quality and performance modes, and, in quality mode, the PS5 and Xbox Series X run at about 35 to 45 FPS, while, in performance mode, the Xbox Series X maintains a fairly stable 50 FPS, while the PS5 is able to run at 60 FPS, albeit inconsistently.
As one might expect, the game doesn’t fare nearly as well on older hardware. On base model PS4s, the game maintains a relatively consistent 30 FPS, while, on the base model Xbox One, the
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