The Outlast Trials is one of those games that has become quite intriguing in the eyes of many. A multiplayer horror experience is not unheard of. Still, this game, in particular, promised that it would try to scare players on a whole new level compared to other games that have attempted the same formula. Do I think it succeeds at this? Well, not exactly. If I were to describe my experience with Outlast Trials (alongside that of the peers who helped me review the game), it'd be more frustrating rather than scary.
That is not to say that the game isn't scary because it quite certainly has its moments. The developers at Red Barrels know how to nail the atmosphere of horror at this point and some of the scariest moments in The Outlast Trials (even when you're playing with friends on a discord call) come from the subtle background noises and the threatening aura some of the enemies give you alongside several atmospheric hints that make you unsure of whether something's around the corner.
Let's start with the premise. In The Outlast Trials, you take the role of a test subject who basically used to be a bum in the street. With the promise of a solution to your mental problems, you step into the infamous Murkoff Corporation facility and then are (involuntarily) recruited as part of the corporation's infamous experiments in brainwashing and mind control. You, alongside whatever other players you group up with, are then tasked to go through a series of trials that will put your sanity to its limits as you face off against psychopaths who will stop at nothing to kill you and your peers. If you survive, you'll be set free...Supposedly.
The game definitely sets the hopelessness of the whole thing through its environmental design alone.
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