Becoming the stuff of legend is no easy feat. But it’s entirely appropriate that a compelling and complex tale about vengeful vampires has not only lasted as long as it has, but triumphantly arisen from its resting place.
From its popular 1996 debut, The Legacy of Kain series has a long-standing history across PlayStation, from introducing memorable characters to pioneering in 3D game design. So, with Legacy of Kain: Soul Reaver 1 & 2 Remastered on its way to PlayStation 4 and PlayStation 5, and Blood Omen: Legacy of Kain and Blood Omen 2 coming to PlayStation Plus Classics, it’s the perfect time to dig up the details on why The Legacy of Kain series has endured. As a bonus, the original developers join us to recall some relevant anecdotes on the way…
“I’m super proud of the way we wove our time travel plot throughout the games – writing time travel stories is hard!”
Action-adventures took a turn for the macabre as The Legacy of Kain series introduced us to the shadowy world of Nosgoth. Blood Omen set the tone with Kain seeking a cure for his vampiric curse, only to slip deeper into a moral abyss.
Engaging hack-and-slash gameplay mixed with magic, shapeshifting, and puzzle-layered exploration cast an intoxicating spell encased by a smart and gripping story that laid the groundwork for all that followed. So it was no surprise that the triumphant debut of the titular vampire lord was met with a craving for more. Only three years later, that craving was satisfied…
“It was one of the best-looking games for PlayStation.”
If Blood Omen began the crimson-stained lineage for the series in 2D, Soul Reaver took up the trail and innovated it into fully formed 3D. This time the consequences of Kain’s actions are directly in your hands, assuming control of the iconic Raziel, a former vampire lieutenant slain by Kain. Resurrected into a wraith, Raziel is given his mission by The Elder God – to destroy Kain and restore the now-broken wasteland of Nosgoth to its former glory.
The
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