Being a roguelite mode, The Last of Us Part II Remastered's No Return play mode can feel overwhelming, especially during the first couple of runs. With upgrades and weapons having to be procured as the run proceeds, you need excellent knowledge of the game's combat mechanics to complete runs successfully.
And yet, things are not as complicated as they may look like at a glance. No Return mode is actually quite manageable if you keep a few things in mind as you plan your run and defeat all the enemies that will get in your way.
While it is true you do not have much control in No Return mode, you still have enough to plan a run with as little trouble as possible. For example, you can pick a path with the Encounter types that you feel more confident completing. As a general rule, you may want to avoid the Hunter Encounters as much as possible, as they are more challenging, and enemy waves don't stop until the timer runs out. If you haven't had much luck with weapons, or you are low on resources or crafting components, this Encounter type is likely to be your last.
Which Encounter type in The Last of Us Part II Remastered No Return mode you may feel more confident in depends on a lot of factors, but generally, you may want to pick a path that features those your character is best suited for. Lev, to make an example, is a stealth-oriented character, so picking Assault Encounters, where enemies start in search is a very good idea, as you will have the time to survey the map, grab resources, and start laying out ambushes. On the other hand, characters who are more offense-oriented, like Abby and Joel, work great in Assault Encounters with enemies starting in offense and even Hunted encounters. When picking encounters, also always make sure to pick those with favorable Encounter mods, as the increased
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