The Mythic raid boss blocking a mountain of World of Warcraft guilds from progressing has finally been nuked from orbit.
Tindral Sageswift is the penultimate boss in WoW's Amirdrassil, the Dream’s Hope raid. It’s a long fight: Tindral is a druid, and he shapeshifts into several forms over the course of the encounter, each with its own mechanics and player-challenging spells, especially on Mythic difficulty.
He’s also drastically more difficult than the raid bosses before him, meaning that guilds progressing through Amirdrassil piled up on him like freight train cars after a head-on crash. The Hall of Fame, which holds the names of the first 200 guilds in Blizzard’s MMORPG to complete a raid on Mythic difficulty, held just over 60 guild names after the first of the year, a full eight weeks in.
Tindral got a few nerfs early on, mostly tuning a few specific abilities in the encounter, but an overall difficulty reduction didn’t land until this week. After two brutal months, Tindral Sageswift's rampage may be over.
Patch 10.2, which introduced Amirdrassil, launched November 7. This week as part of patch 10.2.5 Blizzard carved down or eliminated elements of the fight altogether. There was a lot to nerf:
A dragonriding phase was also tweaked, giving players additional vigor (the energy that allows them to fly faster) a few seconds into the fight.
Player Dz from the Vindicatum guild noted that the initial launch into that flight was tweaked to move faster as well—no longer do players have to wait for the full launch animation to immediately spam movement buttons. Vindicatum has previously been the #2 Alliance guild in North America, and took a whopping 475 pulls for their Mythic Tindral kill on January 2.
J.B. «JdotB» Daniel, one of WoW’s better healers, weighed in on Tindral in an X/Twitter post January 10 (with some salty language, so be warned if you read it). He speculated that Tindral hadn’t been nerfed further at that point because world-first raiders raved about how
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