Video game technology has advanced in leaps and bounds since the beginning of home computing in the 1980s. As the processing speeds have increased, so have the number of game developers pushing the boundaries of what is possible. Map sizes are no exception, and the games on this list represent the most mind-blowing ones created so far.
Some of these games have gained lasting appeal, while others have been raked across the coals by critics and players alike. But all the maps on this list represent brilliant technical achievements by the developers.
Coming in at 750 square miles in size, the open-world map for Final Fantasy XV makes 10 on this list. The developers made large portions of the world inaccessible mountains, so the bits you can travel to are restricted, but the map is still huge enough for any sane person — even if most of it is unpopulated.
Breakpoint is an open-world tactical shooter and the 11th entry in the Ghost Recon series. Set on the fictional Pacific island chain of Aurora, the map is over 781 square miles. Limited objective markers mean the player has to cover a lot of ground to even begin missions. Day-to-day survival is a key part of the game.
Receiving mixed reviews on release, Breakpoint failed to gain lasting popularity. However, the technical achievement from the developers is not up for debate, even if most of the map is an open country filled with absolutely nothing of interest.
The Crew is an online-only racing game that sees the player infiltrate the criminal underworld and compete in a series of death-defying races. The map represents the whole of the continental United States, albeit a much more scaled-down version. The final map size is around 1,900 square miles, but it still takes a fast car
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