A new Gears of War game is in development at the Coalition and, per a bunch of new job listings and a loose-lipped series veteran, production seems to be ramping up. It's on the one hand no surprise that the Canadian studio, which was established specifically to work on the Gears series, is working on the Gears series. On the other, we've heard barely a peep about the mainline entries since 2019's (fairly good) Gears 5(opens in new tab) other than a rumour that the series is getting its own Halo: MCC treatment(opens in new tab).
A series of job ads(opens in new tab) posted over the last month or two, the latest of which is for a senior gameplay designer, say the studio is hiring for roles on Gears of War and to «forge the future of the IP» (thanks, VGC(opens in new tab)). I'd say that future should be pretty obvious: Fleshy Locust belly, meet this cold-edged over-revved Lancer blade, then rinse and repeat while Cole Train shouts «woo!» in the background. Hey, maybe I could get a job there.
The type of roles that are being advertised seem extraordinarily unlikely to have anything to do with a remaster, with the Coalition seeking senior mission designers and multiplayer specialists, and the job ads making clear this is about building new things: “We are searching for candidates with experience in Character, Camera and Controls (the 3 C’s), or artificial intelligence (AI) systems. You have experience owning large scale features and guiding them from initial concept through to polish and completion."
The hiring spree comes hot on the heels of a recent Microsoft firing spree(opens in new tab), where the headlines were mostly about the impact on Halo studio 343 Industries but the Coalition was also affected. There are further
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