Hideo Kojima is hard at work right now at his studio trying to develop his next game in Death Stranding 2. The highly-anticipated title is a perfect reflection of Kojima and the way that he’s done games for decades. A deep story mixed with unique characters and enough twists that makes you both wonder what’ll happen next and make you know that you’ll never “get inside his head” to see what’s coming. But before Kojima made games with Norman Reedus, he made the story of Solid Snake and those connected to him. One of the crowning achievements of that story was Metal Gear Solid 3: Snake Eater.
What separated Metal Gear Solid 3: Snake Eater from previous titles was many-fold. The first was the game’s story was a prequel to the events that came before and would directly affect the games that followed. There we met Naked Snake before he became the Big Boss. We learned about the numerous events and people that helped shape the story to come and got teases of many things. Fans loved the visual style that the game took on PS2, and multiple moments stand out to this day.
But one moment you might not think about too much is the start screen for the game. Hideo Kojima was on Twitter the other day and decided to reveal that there was more going on with the screen than we realized.
2/2Later, a similar expression was used in the opening of 007's "Casino Royale". I remember when we were doing the mo-cap, we applied CQC for real, and the actor seemed to have physical pain for a few days.
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