One of the biggest innovations Street Fighter 6 has brought to the table is the wonder of accessibility. Modern Controls are here, and the verdict is in – they are pretty darn good. But you know what else is pretty darn good? Classic Controls. This leaves us with quite the conundrum.
If both control methods are good, then which do you pick? What are the pros and cons of each? Well, that’s where this guide comes in. We are going to break down the core of each control method and then give you a definitive conclusion on what you should use. Let’s sumo headbutt right into it, shall we?
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Classic Controls are exactly what the name implies – the classic way to play. In Street Fighter 6 this means you have 6 basic attack buttons that break down into Light, Medium, and Heavy punches and kicks. You also have access to multiple command normals, aerials, and of course, input-based Special Moves and Supers.
Basically, Classic gives you complete control over your character. Does this make Street Fighter more difficult to play? Yes, but Street Fighter 6 is also arguably the easiest Street Fighter to pick up and play and learn with Classic. A lot has been done under the hood to make the game feel very snappy.
Heck, some inputs have been changed to easier-to-execute variants. Most notable is E. Honda whose Hundred Hands Slap has seen a drastic rework that is far easier to use than ever before.
Classic Controls have a moderate skill floor and a gargantuan skill ceiling. It will
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