Starfield can be a pretty chill experience, but every now and then it will throw the galaxy’s largest spanner at you and you can’t help but be taken aback. At the end of ‘All That Money Can Buy’ you are introduced to the Starborn – a mysterious faction that nobody has ever heard of. Kinda spooky.
That quest ended on a bit of a cliffhanger, but Starborn takes off right where it left off. You are in space around Neon, the Starborn are chatting with you, and things aren’t looking too good. In this walkthrough, we will guide you through this quest so you can get the best outcome.
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The Starborn mean business. Their ship is unknown origin, and if Walter is to be believed, it’s also pretty darn powerful. The Starborn will give you two demands:
They aren’t willing to budge on any of these demands. They are also very unwilling to share any information about themselves – only that knowledge is dangerous, they are only intervening because we forced their hand, and that they aren’t against blowing us up. Needless to say, they aren’t exactly the friendliest bunch.
You have the option to jettison the artefact if you want, but this is the worst way to deal with the situation. This leaves two viable options:
The first option is very safe. Simply put a bunch of power into your Grav Drive and skedaddle. If you aren’t well equipped for dogfighting, this is probably your best bet.
If you are an ace pilot with a decent ship, you can absolutely fight the Starborn. They are level 30, which is likely far higher than your current
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