This has genuinely got to be one of the more baffling bugs I've seen in Starfield. It all starts with a few isolated incidents of players being followed by their own pet rocks—asteroids somehow bound to their ships. Here's a couple of examples from Reddit users ReverendRoo and Ultimastar.
While this seems a fun, isolated glitch, it's otherwise just a cute little bug. Annoying, but not game-breaking, and probably a quirk of the game's programming. Asteroids in Starfield are, as I understand it, just containers—so I can reasonably see a situation where a chest or something similar gets attached to your ship via code-based jank. No big deal.
Then Kotaku spotted a few more and, hoo boy. Not only are there more dramatic versions of the bug, it can sometimes just break your game. In order of escalation, then—user Same_Cardiologist_59 had an entire cave system start haunting their space travels.
An entire forest has been clinging telepathically to user Royal_Schedule4209's ride. That's an interesting way to terraform a planet, to be sure. Little hard to get through the UC's scanners, too—that clump of woodland could be carrying all sorts of invasive species.
These examples, however, take the Chunk's own-brand cake. User Punidue was followed by the whole City of New Atlantis. Just. The whole thing, floating in orbit. Either the UC's made some advanced forcefield tech, or thousands of innocent civilians just got spaced. They're not even alone in this, either—HotPlastic6 also encountered the same bug, while the aptly-named LoStInSpacc has full video footage of the phenomenon.
While you can potentially destroy these ghost towns with the same trick used to destroy asteroids—entering console commands, clicking on them, and typing
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